Interactive &
Real-Time 3D

We optimise 3D models for WebAR, configurators and real-time engines, so assets you already own become something a customer can interact with.

Optimised for real-time

We reduce polygon count while holding the visual fidelity real-time performance requires, so your models run smoothly wherever customers encounter them.

WebAR and configurators

We create real-time 3D for WebAR try-ons, product configurators and virtual showrooms, helping customers explore products in context before they buy.

Built from assets you own

We turn existing CAD and 3D assets into interactive experiences without rebuilding the product from scratch.

Spatial commerce ready

Interactive product experiences give customers a clearer way to understand form, detail, colour and configuration before purchase.

Ready for every platform

We prepare optimised models and textures for web, mobile, WebAR and real-time engines, with the right balance of quality and performance.

Our work process

01

Audit the source assets

We review the available CAD, materials and product information before defining the experience.

02

Optimise the model

We reduce polygon count and prepare textures while protecting the visual fidelity customers need.

03

Build the interaction

We create the product states, camera behaviour and configuration logic for the chosen platform.

04

Test in context

We test the experience across devices, browsers and performance conditions before delivery.

05

Deliver the experience

We package the final models and interactive assets for launch, handover and future updates.

What we also do

Common questions

What is real-time 3D?

Real-time 3D is a model light enough to render live in a browser or on a phone, rather than being pre-rendered into an image or video. It is what makes a product something a customer can turn around and configure.

Can you use our existing CAD files?

Usually yes. Most projects start from CAD or marketing 3D that already exists, which is optimised rather than rebuilt.

Which platforms do you support?

iOS Quick Look via .usdz, Android Scene Viewer via .gltf, and the Unreal and Unity engines. Web delivery runs in the browser with no app required.

Need to
interact
with your
products?

Get in touch